Last week I spotted very interesting images in our forum. Maciek uploaded his latest tests in Rhino and V-Ray, where he has tried to achieve a realistic grass in Rhino. In my opinion he was really successful in this, and what’s even better – he agreed to share his grass model with all FlyingArchitecture fans. First of all, check out this gallery of visualizations prepared by Maciek:
This is how the geometry looks like in the Top view:
It can’t be more simple! Just a diffuse texture and alpha map assigned to it.
This simple realistic grass in Rhino might be used for any render engine, not only for V-Ray. So Fry, Arion, Maxwell, Brazil, Flamingo (and everything else) users, I’m waiting for your rendered images :)